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Eve online pi planner
Eve online pi planner











eve online pi planner

In order to demonstrate just how profitable Skillfarming can be, even with a relatively stagnant market, here’s the rough napkin math on profitability on a 30.8d cycle, using an extra 40 PLEX to estimate the cost of the extra 0.8 day. I’d recommend against doing it, as it feels somewhat exploity to me, but at least the knowledge is out there. This means that you can train an Alpha to 5 million SP, then inject the 750,000 Buddy Link SP, and extract it – only paying the PLEX cost for the Skill Extractor. The newly increased Buddy Link SP (750,000) is enough to fill an injector and a half, and as the SP is delivered via the redemption queue rather than directly to the character sheet, it does not count towards the 5 million SP training limit that Alpha’s have. One slightly amusing factor which CCP have recently introduced is the fact that you can now even Skillfarm as an Alpha, if you’re incredibly dedicated. As such, when skillfarming it is important to note at what ISK you bought all the items used to create the LSIs you put on the market, and make the judgement as to whether it is profitable to sell with that information in mind.Ī good rule of thumb, however, is simply that if PLEX is rising, and you expect it to continue rising, then skillfarming will likely be profitable when extraction day comes around, as all PLEX based goods are effectively linked via the New Eden Store allowing transmutation of PLEX into any other in-demand PLEX based item (such as Skill Extractors or MPTCs) if there is a lack of them on the market causing them to become overvalued vs PLEX.īiology 5 is a must-train on all Skillfarming accounts, due to the training speed boosters which CCP have handed out previously, as these allow a further discounting of the PLEX:SP ratio when bought cheap and used for the maximum amount of time. This means that whilst Skillfarming calculations may not be profitable at the current moment based on simply looking at the relative positions of Large Skill Injector and PLEX worth, it may be possible when the 30 day long ‘tail’ is taken into account, and LSI’s have risen in price in order to meet the rise in PLEX cost. This relates to one of the other key principles of Skillfarming, which is that as there is a 30.8 day leadtime in getting to the market with your SP, your profit is based on where you expect the market to be at that time. This can clearly be seen by the almost saw-tooth like nature of the market in that period, where demand would push up prices, until sales would once again depress them. In fact, this was one of the best ways to profit from the repeated sales on Galaxy Packs that went through in 2018, which kept MPTCs routinely below their PLEX cost due to the massive oversupply on the market. At this rate, it takes 30.8 days per character slot to produce 2 million SP, enough to fill 4 Large Skill Injectors.

eve online pi planner

Instead, it is done on an account level, in order to take maximum advantage of the discounted training that Multiple Pilot Training Certificates (MPTCs) provide, by having 2 MPTC skill queues running alongside 1 traditionally PLEXed account.Ĭombining this with the simple fact that Skillfarming accounts do not need to undock or expose themselves to risk, and therefore have no penalty for using +5’s at all times, Skillfarms are able to maximise their SP rate at the limit of 2700 SP./h. The first thing that’s key to understand is that Skillfarming is no longer done on an individual character level. With that in mind, let’s move forwards and take a look at just how Skillfarmers maximise their PLEX:SP conversion rate. PLEX is now both a currency, and an industrial input, and this opens it up to vastly more avenues of demand from the playerbase than before. I plan on saving an exploration of the impacts of this activity on the rest of the game for another time, but the one thing I wish to highlight at this point, and will try and show throughout, is that PLEX is no longer a fiat currency which serves to facilitate the transaction of game time for game currency. This article is going to serve as an explanation of one of the most discussed, but in my experience, least understood boogeymen of the EVE Online economy in the current day: Skillfarming.













Eve online pi planner